GameCheck
A downloadable tool for Windows
Free beta — looking for Unity developers to test GameCheck on real projects.
Record once. Check every new build.
GameCheck is a regression testing tool for Unity PC games — built for developers who don't want to write test scripts or maintain UI selectors.
Record a part of your game once, then replay the same flow against every new build. GameCheck runs that flow across different resolutions, window modes, languages, and graphics settings, then shows you what changed or broke.
It can catch things like:
- UI/layout problems
- Broken flows or checkpoints
- Crashes
- New runtime exceptions
Setup takes a few minutes. Add the integration files to your Unity project once, then record the flows you care about.
After that, testing a new build is basically:
New Build → Check Build
In one validation run, a single recording was tested across 54 conditions (3 resolutions × 2 window modes × 3 languages × 3 graphics presets). Comparing the baseline and new build required 108 replays and finished in about 9 minutes, with no false positives or false negatives in that run.
Everything runs locally. No account, cloud upload, or telemetry.
Free Beta
GameCheck currently officially supports Windows Unity projects using uGUI.
I'm looking for Unity developers to try it on real projects. If you give it a try, I'd especially like to know:
- Was setup confusing anywhere?
- Did anything fail or behave unexpectedly?
- Would you use GameCheck on your next build?
Other Unity setups may work, but haven't been fully validated yet.
Found an issue? Leave a comment below or email enjoybase@outlook.jp.
| Updated | 1 day ago |
| Published | 10 days ago |
| Status | In development |
| Category | Tool |
| Platforms | Windows |
| Author | ENJOYBASE |
| Tags | developer-tools, game-development, testing, Unity |
| AI Disclosure | AI Assisted, Code |



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